generated ui nodes indexing
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@@ -42,12 +42,11 @@ public:
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const std::string& getId() const;
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const uinodes_map& getMap() const;
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uinodes_map& getMapWriteable();
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const std::shared_ptr<gui::UINode> getRoot() const;
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const std::shared_ptr<gui::UINode> get(const std::string& id) const;
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const uidocscript& getScript() const;
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int getEnvironment() const;
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// @brief Collect map of all uinodes having identifiers
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static void buildIndices(uinodes_map& map, std::shared_ptr<gui::UINode> node);
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static std::unique_ptr<UiDocument> read(int env, std::string name, fs::path file);
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static std::shared_ptr<gui::UINode> readElement(fs::path file);
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