msvc build fix
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@@ -1,3 +1,6 @@
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#define _USE_MATH_DEFINES
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#include <cmath>
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#include "PlayerController.h"
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#include "../objects/Player.h"
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@@ -20,9 +23,6 @@
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#include "../core_defs.h"
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#define _USE_MATH_DEFINES
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#include <cmath>
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const float CAM_SHAKE_OFFSET = 0.025f;
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const float CAM_SHAKE_OFFSET_Y = 0.031f;
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const float CAM_SHAKE_SPEED = 1.75f;
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