add component ARGS variable

This commit is contained in:
MihailRis
2024-07-01 00:17:58 +03:00
parent da6b014d62
commit 1b41a75cf4
6 changed files with 24 additions and 7 deletions
+6 -1
View File
@@ -76,7 +76,12 @@ namespace scripting {
/// @return true if prevents default action
bool on_item_break_block(Player* player, const ItemDef* item, int x, int y, int z);
scriptenv on_entity_spawn(const EntityDef& def, entityid_t eid, entity_funcs_set&);
scriptenv on_entity_spawn(
const EntityDef& def,
entityid_t eid,
entity_funcs_set&,
dynamic::Value args
);
bool on_entity_despawn(const EntityDef& def, const Entity& entity);
bool on_entity_grounded(const Entity& entity, float force);
bool on_entity_fall(const Entity& entity);