fix: optimization: PVS-Studio warning V835

Passing cheap-to-copy arguments by reference can sometimes lead to decreased performance. This change ensures that the argument is passed by value, which is more efficient in cases where the argument is inexpensive to copy.

Reported by: PVS-Studio
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
This commit is contained in:
Vyacheslav Ivanov
2024-08-02 02:38:54 +03:00
committed by Pugemon
parent 307ffc3c8f
commit 1bdc9cf759
2 changed files with 4 additions and 4 deletions
+2 -2
View File
@@ -32,7 +32,7 @@ class CameraControl {
/// @brief Update field-of-view effects
/// @param input player inputs
/// @param delta delta time
void updateFovEffects(const Hitbox& hitbox, const PlayerInput& input,
void updateFovEffects(const Hitbox& hitbox, PlayerInput input,
float delta);
/// @brief Switch active player camera
@@ -41,7 +41,7 @@ public:
CameraControl(const std::shared_ptr<Player>& player,
const CameraSettings& settings);
void updateMouse(PlayerInput& input);
void update(const PlayerInput& input, float delta, Chunks* chunks);
void update(PlayerInput input, float delta, Chunks* chunks);
void refresh();
};