add block.get_textures

This commit is contained in:
MihailRis
2024-07-03 05:15:15 +03:00
parent 8302bfe98e
commit 1c4e13dc67
3 changed files with 24 additions and 1 deletions
+2
View File
@@ -139,6 +139,8 @@ void ModelBatch::setTexture(const std::string& name,
setTexture(atlas->getTexture());
if (auto reg = atlas->getIf(name.substr(sep+1))) {
region = *reg;
} else {
setTexture("blocks:notfound", varTextures);
}
}
}
+13
View File
@@ -259,6 +259,18 @@ static int l_caption(lua::State* L) {
return 0;
}
static int l_get_textures(lua::State* L) {
if (auto def = require_block(L)) {
lua::createtable(L, 6, 0);
for (size_t i = 0; i < 6; i++) {
lua::pushstring(L, def->textureFaces[i]);
lua::rawseti(L, i+1);
}
return 1;
}
return 0;
}
const luaL_Reg blocklib [] = {
{"index", lua::wrap<l_index>},
{"name", lua::wrap<l_name>},
@@ -282,5 +294,6 @@ const luaL_Reg blocklib [] = {
{"get_size", lua::wrap<l_get_size>},
{"is_segment", lua::wrap<l_is_segment>},
{"seek_origin", lua::wrap<l_seek_origin>},
{"get_textures", lua::wrap<l_get_textures>},
{NULL, NULL}
};