fixed worlds list scanning
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@@ -2,7 +2,9 @@
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#include <filesystem>
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#include <sstream>
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#include "../typedefs.h"
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#include "WorldFiles.h"
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#define SCREENSHOTS_FOLDER "screenshots"
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@@ -41,6 +43,27 @@ fs::path EnginePaths::getWorldsFolder() {
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return userfiles/fs::path("worlds");
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}
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std::vector<fs::path> EnginePaths::scanForWorlds() {
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std::vector<fs::path> folders;
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fs::path folder = getWorldsFolder();
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if (!fs::is_directory(folder))
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return folders;
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for (auto entry : fs::directory_iterator(folder)) {
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if (!entry.is_directory()) {
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continue;
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}
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fs::path worldFolder = entry.path();
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fs::path worldFile = worldFolder/fs::path(WorldFiles::WORLD_FILE);
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if (!fs::is_regular_file(worldFile)) {
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continue;
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}
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folders.push_back(worldFolder);
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}
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return folders;
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}
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bool EnginePaths::isWorldNameUsed(std::string name) {
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return fs::exists(EnginePaths::getWorldsFolder()/fs::u8path(name));
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}
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