implement player ticks in headless mode & prevent on_player_tick call if player chunk does not exists

This commit is contained in:
MihailRis
2024-12-18 23:31:26 +03:00
parent 8e7dfe3e0b
commit 1cd85b6f77
9 changed files with 70 additions and 41 deletions
+1 -2
View File
@@ -54,9 +54,8 @@ class PlayerController {
PlayerInput input {};
CameraControl camControl;
BlocksController* blocksController;
util::Clock playerTickClock;
float interactionTimer = 0.0f;
void updateKeyboard();
void resetKeyboard();
void updatePlayer(float delta);