General refactor

This commit is contained in:
MihailRis
2023-11-30 04:30:40 +03:00
parent de134dc2e5
commit 1d5037893c
27 changed files with 558 additions and 419 deletions
+2 -1
View File
@@ -12,6 +12,7 @@ class Engine;
class Camera;
class Batch2D;
class ContentGfxCache;
class LevelController;
/* Screen is a mainloop state */
class Screen {
@@ -37,10 +38,10 @@ public:
class LevelScreen : public Screen {
Level* level;
LevelController* controller;
WorldRenderer* worldRenderer;
HudRenderer* hud;
ContentGfxCache* cache;
bool occlusion = true;
void updateHotkeys();
public:
LevelScreen(Engine* engine, Level* level);