Added FOV and mouse sensitivity settings

This commit is contained in:
MihailRis
2023-12-05 14:47:46 +03:00
parent af2786164a
commit 1d73c0bd9f
10 changed files with 66 additions and 10 deletions
+2 -2
View File
@@ -303,7 +303,7 @@ void HudRenderer::draw(const GfxContext& ctx){
debugPanel->visible(level->player->debug);
uicamera->fov = height;
uicamera->setFov(height);
Shader* uishader = assets->getShader("ui");
uishader->use();
@@ -337,7 +337,7 @@ void HudRenderer::draw(const GfxContext& ctx){
Block* cblock = contentIds->getBlockDef(player->choosenBlock);
assert(cblock != nullptr);
blocksPreview->draw(cblock, width - 56, uicamera->fov - 56, 48, vec4(1.0f));
blocksPreview->draw(cblock, width - 56, uicamera->getFov() - 56, 48, vec4(1.0f));
//drawBlockPreview(cblock, width - 56, uicamera->fov - 56, 48, 48, vec4(1.0f));
}
uishader->use();