version set to 0.18 + WorldGenerator indents fix
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+2
-12
@@ -177,18 +177,8 @@ void open_world(std::string name, Engine* engine) {
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show_convert_request(engine, content, lut, folder);
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}
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} else {
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// TODO: remove in 0.18
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int version;
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{
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WorldFiles wfile(folder, settings.debug);
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version = wfile.getVoxelRegionsVersion();
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}
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if (version != REGION_FORMAT_VERSION) {
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show_convert_request(engine, content, lut, folder);
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} else {
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Level* level = World::load(folder, settings, content, packs);
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engine->setScreen(std::make_shared<LevelScreen>(engine, level));
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}
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Level* level = World::load(folder, settings, content, packs);
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engine->setScreen(std::make_shared<LevelScreen>(engine, level));
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}
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}
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