version set to 0.18 + WorldGenerator indents fix

This commit is contained in:
MihailRis
2024-01-15 13:08:31 +03:00
parent cec8d75b7d
commit 1e12f80dd6
6 changed files with 190 additions and 216 deletions
+2 -12
View File
@@ -177,18 +177,8 @@ void open_world(std::string name, Engine* engine) {
show_convert_request(engine, content, lut, folder);
}
} else {
// TODO: remove in 0.18
int version;
{
WorldFiles wfile(folder, settings.debug);
version = wfile.getVoxelRegionsVersion();
}
if (version != REGION_FORMAT_VERSION) {
show_convert_request(engine, content, lut, folder);
} else {
Level* level = World::load(folder, settings, content, packs);
engine->setScreen(std::make_shared<LevelScreen>(engine, level));
}
Level* level = World::load(folder, settings, content, packs);
engine->setScreen(std::make_shared<LevelScreen>(engine, level));
}
}