rename 'files' to 'io'
This commit is contained in:
@@ -0,0 +1,340 @@
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#include "engine_paths.hpp"
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#include <algorithm>
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#include <array>
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#include <filesystem>
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#include <sstream>
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#include <stack>
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#include "typedefs.hpp"
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#include "util/stringutil.hpp"
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#include <utility>
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#include "world/files/WorldFiles.hpp"
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#include "debug/Logger.hpp"
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static debug::Logger logger("engine-paths");
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static inline auto SCREENSHOTS_FOLDER = std::filesystem::u8path("screenshots");
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static inline auto CONTENT_FOLDER = std::filesystem::u8path("content");
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static inline auto WORLDS_FOLDER = std::filesystem::u8path("worlds");
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static inline auto CONFIG_FOLDER = std::filesystem::u8path("config");
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static inline auto EXPORT_FOLDER = std::filesystem::u8path("export");
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static inline auto CONTROLS_FILE = std::filesystem::u8path("controls.toml");
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static inline auto SETTINGS_FILE = std::filesystem::u8path("settings.toml");
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static std::filesystem::path toCanonic(std::filesystem::path path) {
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std::stack<std::string> parts;
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path = path.lexically_normal();
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do {
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parts.push(path.filename().u8string());
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path = path.parent_path();
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} while (!path.empty());
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path = fs::u8path("");
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while (!parts.empty()) {
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const std::string part = parts.top();
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parts.pop();
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if (part == ".") {
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continue;
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}
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if (part == "..") {
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throw files_access_error("entry point reached");
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}
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path = path / std::filesystem::path(part);
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}
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return path;
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}
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void EnginePaths::prepare() {
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if (!fs::is_directory(resourcesFolder)) {
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throw std::runtime_error(
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resourcesFolder.u8string() + " is not a directory"
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);
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}
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if (!fs::is_directory(userFilesFolder)) {
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fs::create_directories(userFilesFolder);
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}
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logger.info() << "resources folder: " << fs::canonical(resourcesFolder).u8string();
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logger.info() << "user files folder: " << fs::canonical(userFilesFolder).u8string();
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auto contentFolder = userFilesFolder / CONTENT_FOLDER;
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if (!fs::is_directory(contentFolder)) {
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fs::create_directories(contentFolder);
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}
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auto exportFolder = userFilesFolder / EXPORT_FOLDER;
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if (!fs::is_directory(exportFolder)) {
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fs::create_directories(exportFolder);
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}
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auto configFolder = userFilesFolder / CONFIG_FOLDER;
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if (!fs::is_directory(configFolder)) {
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fs::create_directories(configFolder);
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}
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}
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std::filesystem::path EnginePaths::getUserFilesFolder() const {
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return userFilesFolder;
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}
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std::filesystem::path EnginePaths::getResourcesFolder() const {
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return resourcesFolder;
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}
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std::filesystem::path EnginePaths::getNewScreenshotFile(const std::string& ext) {
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auto folder = userFilesFolder / SCREENSHOTS_FOLDER;
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if (!fs::is_directory(folder)) {
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fs::create_directory(folder);
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}
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auto t = std::time(nullptr);
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auto tm = *std::localtime(&t);
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const char* format = "%Y-%m-%d_%H-%M-%S";
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std::stringstream ss;
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ss << std::put_time(&tm, format);
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std::string datetimestr = ss.str();
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auto filename = folder / fs::u8path("screenshot-" + datetimestr + "." + ext);
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uint index = 0;
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while (fs::exists(filename)) {
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filename = folder / fs::u8path(
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"screenshot-" + datetimestr + "-" +
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std::to_string(index) + "." + ext
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);
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index++;
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}
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return filename;
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}
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std::filesystem::path EnginePaths::getWorldsFolder() const {
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return userFilesFolder / WORLDS_FOLDER;
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}
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std::filesystem::path EnginePaths::getConfigFolder() const {
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return userFilesFolder / CONFIG_FOLDER;
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}
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std::filesystem::path EnginePaths::getCurrentWorldFolder() {
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return currentWorldFolder;
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}
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std::filesystem::path EnginePaths::getWorldFolderByName(const std::string& name) {
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return getWorldsFolder() / std::filesystem::path(name);
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}
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std::filesystem::path EnginePaths::getControlsFile() const {
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return userFilesFolder / CONTROLS_FILE;
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}
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std::filesystem::path EnginePaths::getSettingsFile() const {
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return userFilesFolder / SETTINGS_FILE;
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}
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std::vector<std::filesystem::path> EnginePaths::scanForWorlds() const {
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std::vector<std::filesystem::path> folders;
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auto folder = getWorldsFolder();
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if (!fs::is_directory(folder)) return folders;
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for (const auto& entry : fs::directory_iterator(folder)) {
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if (!entry.is_directory()) {
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continue;
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}
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const auto& worldFolder = entry.path();
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auto worldFile = worldFolder / fs::u8path(WorldFiles::WORLD_FILE);
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if (!fs::is_regular_file(worldFile)) {
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continue;
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}
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folders.push_back(worldFolder);
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}
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std::sort(
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folders.begin(),
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folders.end(),
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[](std::filesystem::path a, std::filesystem::path b) {
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a = a / fs::u8path(WorldFiles::WORLD_FILE);
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b = b / fs::u8path(WorldFiles::WORLD_FILE);
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return fs::last_write_time(a) > fs::last_write_time(b);
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}
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);
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return folders;
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}
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void EnginePaths::setUserFilesFolder(std::filesystem::path folder) {
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this->userFilesFolder = std::move(folder);
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}
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void EnginePaths::setResourcesFolder(std::filesystem::path folder) {
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this->resourcesFolder = std::move(folder);
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}
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void EnginePaths::setScriptFolder(std::filesystem::path folder) {
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this->scriptFolder = std::move(folder);
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}
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void EnginePaths::setCurrentWorldFolder(std::filesystem::path folder) {
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this->currentWorldFolder = std::move(folder);
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}
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void EnginePaths::setContentPacks(std::vector<ContentPack>* contentPacks) {
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this->contentPacks = contentPacks;
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}
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std::tuple<std::string, std::string> EnginePaths::parsePath(std::string_view path) {
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size_t separator = path.find(':');
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if (separator == std::string::npos) {
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return {"", std::string(path)};
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}
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auto prefix = std::string(path.substr(0, separator));
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auto filename = std::string(path.substr(separator + 1));
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return {prefix, filename};
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}
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std::filesystem::path EnginePaths::resolve(
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const std::string& path, bool throwErr
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) const {
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auto [prefix, filename] = EnginePaths::parsePath(path);
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if (prefix.empty()) {
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throw files_access_error("no entry point specified");
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}
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filename = toCanonic(fs::u8path(filename)).u8string();
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if (prefix == "res" || prefix == "core") {
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return resourcesFolder / fs::u8path(filename);
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}
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if (prefix == "user") {
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return userFilesFolder / fs::u8path(filename);
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}
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if (prefix == "config") {
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return getConfigFolder() / fs::u8path(filename);
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}
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if (prefix == "world") {
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return currentWorldFolder / fs::u8path(filename);
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}
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if (prefix == "export") {
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return userFilesFolder / EXPORT_FOLDER / fs::u8path(filename);
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}
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if (prefix == "script" && scriptFolder) {
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return scriptFolder.value() / fs::u8path(filename);
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}
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if (contentPacks) {
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for (auto& pack : *contentPacks) {
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if (pack.id == prefix) {
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return pack.folder / fs::u8path(filename);
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}
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}
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}
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if (throwErr) {
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throw files_access_error("unknown entry point '" + prefix + "'");
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}
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return std::filesystem::path(filename);
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}
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ResPaths::ResPaths(std::filesystem::path mainRoot, std::vector<PathsRoot> roots)
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: mainRoot(std::move(mainRoot)), roots(std::move(roots)) {
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}
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std::filesystem::path ResPaths::find(const std::string& filename) const {
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for (int i = roots.size() - 1; i >= 0; i--) {
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auto& root = roots[i];
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auto file = root.path / fs::u8path(filename);
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if (fs::exists(file)) {
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return file;
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}
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}
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return mainRoot / fs::u8path(filename);
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}
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std::string ResPaths::findRaw(const std::string& filename) const {
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for (int i = roots.size() - 1; i >= 0; i--) {
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auto& root = roots[i];
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if (fs::exists(root.path / std::filesystem::path(filename))) {
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return root.name + ":" + filename;
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}
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}
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throw std::runtime_error("could not to find file " + util::quote(filename));
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}
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std::vector<std::string> ResPaths::listdirRaw(const std::string& folderName) const {
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std::vector<std::string> entries;
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for (int i = roots.size() - 1; i >= 0; i--) {
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auto& root = roots[i];
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auto folder = root.path / fs::u8path(folderName);
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if (!fs::is_directory(folder)) continue;
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for (const auto& entry : fs::directory_iterator(folder)) {
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auto name = entry.path().filename().u8string();
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entries.emplace_back(root.name + ":" + folderName + "/" + name);
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}
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}
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return entries;
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}
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std::vector<std::filesystem::path> ResPaths::listdir(
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const std::string& folderName
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) const {
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std::vector<std::filesystem::path> entries;
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for (int i = roots.size() - 1; i >= 0; i--) {
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auto& root = roots[i];
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std::filesystem::path folder = root.path / fs::u8path(folderName);
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if (!fs::is_directory(folder)) continue;
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for (const auto& entry : fs::directory_iterator(folder)) {
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entries.push_back(entry.path());
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}
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}
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return entries;
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}
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dv::value ResPaths::readCombinedList(const std::string& filename) const {
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dv::value list = dv::list();
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for (const auto& root : roots) {
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auto path = root.path / fs::u8path(filename);
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if (!fs::exists(path)) {
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continue;
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}
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try {
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auto value = io::read_object(path);
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if (!value.isList()) {
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logger.warning() << "reading combined list " << root.name << ":"
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<< filename << " is not a list (skipped)";
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continue;
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}
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for (const auto& elem : value) {
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list.add(elem);
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}
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} catch (const std::runtime_error& err) {
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logger.warning() << "reading combined list " << root.name << ":"
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<< filename << ": " << err.what();
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}
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}
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return list;
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}
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dv::value ResPaths::readCombinedObject(const std::string& filename) const {
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dv::value object = dv::object();
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for (const auto& root : roots) {
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auto path = root.path / fs::u8path(filename);
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if (!fs::exists(path)) {
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continue;
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}
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try {
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auto value = io::read_object(path);
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if (!value.isObject()) {
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logger.warning()
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<< "reading combined object " << root.name << ": "
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<< filename << " is not an object (skipped)";
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}
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for (const auto& [key, element] : value.asObject()) {
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object[key] = element;
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}
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} catch (const std::runtime_error& err) {
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logger.warning() << "reading combined object " << root.name << ":"
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<< filename << ": " << err.what();
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}
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}
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return object;
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}
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const std::filesystem::path& ResPaths::getMainRoot() const {
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return mainRoot;
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}
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@@ -0,0 +1,87 @@
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#pragma once
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#include <filesystem>
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#include <stdexcept>
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#include <optional>
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#include <string>
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#include <vector>
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#include <tuple>
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#include "data/dv.hpp"
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#include "content/ContentPack.hpp"
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class files_access_error : public std::runtime_error {
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public:
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files_access_error(const std::string& msg) : std::runtime_error(msg) {
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}
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};
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class EnginePaths {
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public:
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void prepare();
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void setUserFilesFolder(std::filesystem::path folder);
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std::filesystem::path getUserFilesFolder() const;
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void setResourcesFolder(std::filesystem::path folder);
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std::filesystem::path getResourcesFolder() const;
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void setScriptFolder(std::filesystem::path folder);
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std::filesystem::path getWorldFolderByName(const std::string& name);
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std::filesystem::path getWorldsFolder() const;
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std::filesystem::path getConfigFolder() const;
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void setCurrentWorldFolder(std::filesystem::path folder);
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std::filesystem::path getCurrentWorldFolder();
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std::filesystem::path getNewScreenshotFile(const std::string& ext);
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std::filesystem::path getControlsFile() const;
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std::filesystem::path getSettingsFile() const;
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void setContentPacks(std::vector<ContentPack>* contentPacks);
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std::vector<std::filesystem::path> scanForWorlds() const;
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std::filesystem::path resolve(const std::string& path, bool throwErr = true) const;
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static std::tuple<std::string, std::string> parsePath(std::string_view view);
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static inline auto CONFIG_DEFAULTS =
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std::filesystem::u8path("config/defaults.toml");
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private:
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std::filesystem::path userFilesFolder {"."};
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std::filesystem::path resourcesFolder {"res"};
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std::filesystem::path currentWorldFolder;
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std::optional<std::filesystem::path> scriptFolder;
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std::vector<ContentPack>* contentPacks = nullptr;
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};
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struct PathsRoot {
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std::string name;
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std::filesystem::path path;
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};
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class ResPaths {
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public:
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ResPaths(std::filesystem::path mainRoot, std::vector<PathsRoot> roots);
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std::filesystem::path find(const std::string& filename) const;
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std::string findRaw(const std::string& filename) const;
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std::vector<std::filesystem::path> listdir(const std::string& folder) const;
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std::vector<std::string> listdirRaw(const std::string& folder) const;
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/// @brief Read all found list versions from all packs and combine into a
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/// single list. Invalid versions will be skipped with logging a warning
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/// @param file *.json file path relative to entry point
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dv::value readCombinedList(const std::string& file) const;
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dv::value readCombinedObject(const std::string& file) const;
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const std::filesystem::path& getMainRoot() const;
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private:
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std::filesystem::path mainRoot;
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std::vector<PathsRoot> roots;
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};
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+199
@@ -0,0 +1,199 @@
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#include "io.hpp"
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#include <stdint.h>
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#include <fstream>
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#include <iostream>
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#include <memory>
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#include <stdexcept>
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#include "coders/commons.hpp"
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#include "coders/gzip.hpp"
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#include "coders/json.hpp"
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#include "coders/toml.hpp"
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#include "util/stringutil.hpp"
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namespace fs = std::filesystem;
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io::rafile::rafile(const fs::path& filename)
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: file(filename, std::ios::binary | std::ios::ate) {
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if (!file) {
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throw std::runtime_error("could not to open file " + filename.string());
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}
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filelength = file.tellg();
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file.seekg(0);
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}
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size_t io::rafile::length() const {
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return filelength;
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}
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void io::rafile::seekg(std::streampos pos) {
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file.seekg(pos);
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}
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void io::rafile::read(char* buffer, std::streamsize size) {
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file.read(buffer, size);
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}
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bool io::write_bytes(
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const fs::path& filename, const ubyte* data, size_t size
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) {
|
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std::ofstream output(filename, std::ios::binary);
|
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if (!output.is_open()) return false;
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output.write((const char*)data, size);
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output.close();
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return true;
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}
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|
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uint io::append_bytes(
|
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const fs::path& filename, const ubyte* data, size_t size
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) {
|
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std::ofstream output(filename, std::ios::binary | std::ios::app);
|
||||
if (!output.is_open()) return 0;
|
||||
uint position = output.tellp();
|
||||
output.write((const char*)data, size);
|
||||
output.close();
|
||||
return position;
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||||
}
|
||||
|
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bool io::read(const fs::path& filename, char* data, size_t size) {
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||||
std::ifstream output(filename, std::ios::binary);
|
||||
if (!output.is_open()) return false;
|
||||
output.read(data, size);
|
||||
output.close();
|
||||
return true;
|
||||
}
|
||||
|
||||
util::Buffer<ubyte> io::read_bytes_buffer(const fs::path& path) {
|
||||
size_t size;
|
||||
auto bytes = io::read_bytes(path, size);
|
||||
return util::Buffer<ubyte>(std::move(bytes), size);
|
||||
}
|
||||
|
||||
std::unique_ptr<ubyte[]> io::read_bytes(
|
||||
const fs::path& filename, size_t& length
|
||||
) {
|
||||
std::ifstream input(filename, std::ios::binary);
|
||||
if (!input.is_open()) {
|
||||
throw std::runtime_error(
|
||||
"could not to load file '" + filename.string() + "'"
|
||||
);
|
||||
}
|
||||
input.seekg(0, std::ios_base::end);
|
||||
length = input.tellg();
|
||||
input.seekg(0, std::ios_base::beg);
|
||||
|
||||
auto data = std::make_unique<ubyte[]>(length);
|
||||
input.read((char*)data.get(), length);
|
||||
input.close();
|
||||
return data;
|
||||
}
|
||||
|
||||
std::vector<ubyte> io::read_bytes(const fs::path& filename) {
|
||||
std::ifstream input(filename, std::ios::binary);
|
||||
if (!input.is_open()) return {};
|
||||
input.seekg(0, std::ios_base::end);
|
||||
size_t length = input.tellg();
|
||||
input.seekg(0, std::ios_base::beg);
|
||||
|
||||
std::vector<ubyte> data(length);
|
||||
data.resize(length);
|
||||
input.read((char*)data.data(), length);
|
||||
input.close();
|
||||
return data;
|
||||
}
|
||||
|
||||
std::string io::read_string(const fs::path& filename) {
|
||||
size_t size;
|
||||
auto bytes = read_bytes(filename, size);
|
||||
return std::string((const char*)bytes.get(), size);
|
||||
}
|
||||
|
||||
bool io::write_string(const fs::path& filename, std::string_view content) {
|
||||
std::ofstream file(filename);
|
||||
if (!file) {
|
||||
return false;
|
||||
}
|
||||
file << content;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool io::write_json(
|
||||
const fs::path& filename, const dv::value& obj, bool nice
|
||||
) {
|
||||
return io::write_string(filename, json::stringify(obj, nice, " "));
|
||||
}
|
||||
|
||||
bool io::write_binary_json(
|
||||
const fs::path& filename, const dv::value& obj, bool compression
|
||||
) {
|
||||
auto bytes = json::to_binary(obj, compression);
|
||||
return io::write_bytes(filename, bytes.data(), bytes.size());
|
||||
}
|
||||
|
||||
dv::value io::read_json(const fs::path& filename) {
|
||||
std::string text = io::read_string(filename);
|
||||
return json::parse(filename.string(), text);
|
||||
}
|
||||
|
||||
dv::value io::read_binary_json(const fs::path& file) {
|
||||
size_t size;
|
||||
auto bytes = io::read_bytes(file, size);
|
||||
return json::from_binary(bytes.get(), size);
|
||||
}
|
||||
|
||||
dv::value io::read_toml(const fs::path& file) {
|
||||
return toml::parse(file.u8string(), io::read_string(file));
|
||||
}
|
||||
|
||||
std::vector<std::string> io::read_list(const fs::path& filename) {
|
||||
std::ifstream file(filename);
|
||||
if (!file) {
|
||||
throw std::runtime_error(
|
||||
"could not to open file " + filename.u8string()
|
||||
);
|
||||
}
|
||||
std::vector<std::string> lines;
|
||||
std::string line;
|
||||
while (std::getline(file, line)) {
|
||||
util::trim(line);
|
||||
if (line.length() == 0) continue;
|
||||
if (line[0] == '#') continue;
|
||||
lines.push_back(line);
|
||||
}
|
||||
return lines;
|
||||
}
|
||||
|
||||
#include <map>
|
||||
|
||||
#include "coders/json.hpp"
|
||||
#include "coders/toml.hpp"
|
||||
|
||||
using DecodeFunc = dv::value(*)(std::string_view, std::string_view);
|
||||
|
||||
static std::map<fs::path, DecodeFunc> data_decoders {
|
||||
{fs::u8path(".json"), json::parse},
|
||||
{fs::u8path(".toml"), toml::parse},
|
||||
};
|
||||
|
||||
bool io::is_data_file(const fs::path& file) {
|
||||
return is_data_interchange_format(file.extension());
|
||||
}
|
||||
|
||||
bool io::is_data_interchange_format(const fs::path& ext) {
|
||||
return data_decoders.find(ext) != data_decoders.end();
|
||||
}
|
||||
|
||||
dv::value io::read_object(const fs::path& file) {
|
||||
const auto& found = data_decoders.find(file.extension());
|
||||
if (found == data_decoders.end()) {
|
||||
throw std::runtime_error("unknown file format");
|
||||
}
|
||||
auto text = read_string(file);
|
||||
try {
|
||||
return found->second(file.u8string(), text);
|
||||
} catch (const parsing_error& err) {
|
||||
throw std::runtime_error(err.errorLog());
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,80 @@
|
||||
#pragma once
|
||||
|
||||
#include <filesystem>
|
||||
#include <fstream>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include "typedefs.hpp"
|
||||
#include "data/dv.hpp"
|
||||
#include "util/Buffer.hpp"
|
||||
|
||||
namespace fs = std::filesystem;
|
||||
|
||||
namespace io {
|
||||
/// @brief Read-only random access file
|
||||
class rafile {
|
||||
std::ifstream file;
|
||||
size_t filelength;
|
||||
public:
|
||||
rafile(const fs::path& filename);
|
||||
|
||||
void seekg(std::streampos pos);
|
||||
void read(char* buffer, std::streamsize size);
|
||||
size_t length() const;
|
||||
};
|
||||
|
||||
/// @brief Write bytes array to the file without any extra data
|
||||
/// @param file target file
|
||||
/// @param data data bytes array
|
||||
/// @param size size of data bytes array
|
||||
bool write_bytes(const fs::path& file, const ubyte* data, size_t size);
|
||||
|
||||
/// @brief Append bytes array to the file without any extra data
|
||||
/// @param file target file
|
||||
/// @param data data bytes array
|
||||
/// @param size size of data bytes array
|
||||
uint append_bytes(const fs::path& file, const ubyte* data, size_t size);
|
||||
|
||||
/// @brief Write string to the file
|
||||
bool write_string(const fs::path& filename, std::string_view content);
|
||||
|
||||
/// @brief Write dynamic data to the JSON file
|
||||
/// @param nice if true, human readable format will be used, otherwise
|
||||
/// minimal
|
||||
bool write_json(
|
||||
const fs::path& filename, const dv::value& obj, bool nice = true
|
||||
);
|
||||
|
||||
/// @brief Write dynamic data to the binary JSON file
|
||||
/// (see src/coders/binary_json_spec.md)
|
||||
/// @param compressed use gzip compression
|
||||
bool write_binary_json(
|
||||
const fs::path& filename,
|
||||
const dv::value& obj,
|
||||
bool compressed = false
|
||||
);
|
||||
|
||||
bool read(const fs::path&, char* data, size_t size);
|
||||
util::Buffer<ubyte> read_bytes_buffer(const fs::path&);
|
||||
std::unique_ptr<ubyte[]> read_bytes(const fs::path&, size_t& length);
|
||||
std::vector<ubyte> read_bytes(const fs::path&);
|
||||
std::string read_string(const fs::path& filename);
|
||||
|
||||
/// @brief Read JSON or BJSON file
|
||||
/// @param file *.json or *.bjson file
|
||||
dv::value read_json(const fs::path& file);
|
||||
|
||||
dv::value read_binary_json(const fs::path& file);
|
||||
|
||||
/// @brief Read TOML file
|
||||
/// @param file *.toml file
|
||||
dv::value read_toml(const fs::path& file);
|
||||
|
||||
std::vector<std::string> read_list(const fs::path& file);
|
||||
|
||||
bool is_data_file(const fs::path& file);
|
||||
bool is_data_interchange_format(const fs::path& ext);
|
||||
dv::value read_object(const fs::path& file);
|
||||
}
|
||||
@@ -0,0 +1,210 @@
|
||||
#include "settings_io.hpp"
|
||||
|
||||
#include <memory>
|
||||
#include <utility>
|
||||
|
||||
#include "coders/json.hpp"
|
||||
#include "coders/toml.hpp"
|
||||
#include "debug/Logger.hpp"
|
||||
#include "settings.hpp"
|
||||
#include "window/Events.hpp"
|
||||
#include "window/input.hpp"
|
||||
|
||||
static debug::Logger logger("settings_io");
|
||||
|
||||
struct SectionsBuilder {
|
||||
std::unordered_map<std::string, Setting*>& map;
|
||||
std::vector<Section>& sections;
|
||||
|
||||
SectionsBuilder(
|
||||
std::unordered_map<std::string, Setting*>& map,
|
||||
std::vector<Section>& sections
|
||||
)
|
||||
: map(map), sections(sections) {
|
||||
}
|
||||
|
||||
void section(std::string name) {
|
||||
sections.push_back(Section {std::move(name), {}});
|
||||
}
|
||||
|
||||
void add(const std::string& name, Setting* setting, bool writeable = true) {
|
||||
Section& section = sections.at(sections.size() - 1);
|
||||
map[section.name + "." + name] = setting;
|
||||
section.keys.push_back(name);
|
||||
}
|
||||
};
|
||||
|
||||
SettingsHandler::SettingsHandler(EngineSettings& settings) {
|
||||
SectionsBuilder builder(map, sections);
|
||||
|
||||
builder.section("audio");
|
||||
builder.add("enabled", &settings.audio.enabled, false);
|
||||
builder.add("volume-master", &settings.audio.volumeMaster);
|
||||
builder.add("volume-regular", &settings.audio.volumeRegular);
|
||||
builder.add("volume-ui", &settings.audio.volumeUI);
|
||||
builder.add("volume-ambient", &settings.audio.volumeAmbient);
|
||||
builder.add("volume-music", &settings.audio.volumeMusic);
|
||||
|
||||
builder.section("display");
|
||||
builder.add("width", &settings.display.width);
|
||||
builder.add("height", &settings.display.height);
|
||||
builder.add("samples", &settings.display.samples);
|
||||
builder.add("framerate", &settings.display.framerate);
|
||||
builder.add("fullscreen", &settings.display.fullscreen);
|
||||
builder.add("limit-fps-iconified", &settings.display.limitFpsIconified);
|
||||
|
||||
builder.section("camera");
|
||||
builder.add("sensitivity", &settings.camera.sensitivity);
|
||||
builder.add("fov", &settings.camera.fov);
|
||||
builder.add("fov-effects", &settings.camera.fovEffects);
|
||||
builder.add("shaking", &settings.camera.shaking);
|
||||
builder.add("inertia", &settings.camera.inertia);
|
||||
|
||||
builder.section("chunks");
|
||||
builder.add("load-distance", &settings.chunks.loadDistance);
|
||||
builder.add("load-speed", &settings.chunks.loadSpeed);
|
||||
builder.add("padding", &settings.chunks.padding);
|
||||
|
||||
builder.section("graphics");
|
||||
builder.add("fog-curve", &settings.graphics.fogCurve);
|
||||
builder.add("backlight", &settings.graphics.backlight);
|
||||
builder.add("dense-render", &settings.graphics.denseRender);
|
||||
builder.add("gamma", &settings.graphics.gamma);
|
||||
builder.add("frustum-culling", &settings.graphics.frustumCulling);
|
||||
builder.add("skybox-resolution", &settings.graphics.skyboxResolution);
|
||||
builder.add("chunk-max-vertices", &settings.graphics.chunkMaxVertices);
|
||||
builder.add("chunk-max-vertices-dense", &settings.graphics.chunkMaxVerticesDense);
|
||||
builder.add("chunk-max-renderers", &settings.graphics.chunkMaxRenderers);
|
||||
|
||||
builder.section("ui");
|
||||
builder.add("language", &settings.ui.language);
|
||||
builder.add("world-preview-size", &settings.ui.worldPreviewSize);
|
||||
|
||||
builder.section("debug");
|
||||
builder.add("generator-test-mode", &settings.debug.generatorTestMode);
|
||||
builder.add("do-write-lights", &settings.debug.doWriteLights);
|
||||
}
|
||||
|
||||
dv::value SettingsHandler::getValue(const std::string& name) const {
|
||||
auto found = map.find(name);
|
||||
if (found == map.end()) {
|
||||
throw std::runtime_error("setting '" + name + "' does not exist");
|
||||
}
|
||||
auto setting = found->second;
|
||||
|
||||
if (auto number = dynamic_cast<NumberSetting*>(setting)) {
|
||||
return static_cast<number_t>(number->get());
|
||||
} else if (auto integer = dynamic_cast<IntegerSetting*>(setting)) {
|
||||
return static_cast<integer_t>(integer->get());
|
||||
} else if (auto flag = dynamic_cast<FlagSetting*>(setting)) {
|
||||
return flag->get();
|
||||
} else if (auto string = dynamic_cast<StringSetting*>(setting)) {
|
||||
return string->get();
|
||||
} else {
|
||||
throw std::runtime_error("type is not implemented for '" + name + "'");
|
||||
}
|
||||
}
|
||||
|
||||
dv::value SettingsHandler::getDefault(const std::string& name) const {
|
||||
auto found = map.find(name);
|
||||
if (found == map.end()) {
|
||||
throw std::runtime_error("setting '" + name + "' does not exist");
|
||||
}
|
||||
auto setting = found->second;
|
||||
|
||||
if (auto number = dynamic_cast<NumberSetting*>(setting)) {
|
||||
return static_cast<number_t>(number->getDefault());
|
||||
} else if (auto integer = dynamic_cast<IntegerSetting*>(setting)) {
|
||||
return static_cast<integer_t>(integer->getDefault());
|
||||
} else if (auto flag = dynamic_cast<FlagSetting*>(setting)) {
|
||||
return flag->getDefault();
|
||||
} else if (auto string = dynamic_cast<StringSetting*>(setting)) {
|
||||
return string->getDefault();
|
||||
} else {
|
||||
throw std::runtime_error("type is not implemented for '" + name + "'");
|
||||
}
|
||||
}
|
||||
|
||||
std::string SettingsHandler::toString(const std::string& name) const {
|
||||
auto found = map.find(name);
|
||||
if (found == map.end()) {
|
||||
throw std::runtime_error("setting '" + name + "' does not exist");
|
||||
}
|
||||
auto setting = found->second;
|
||||
return setting->toString();
|
||||
}
|
||||
|
||||
Setting* SettingsHandler::getSetting(const std::string& name) const {
|
||||
auto found = map.find(name);
|
||||
if (found == map.end()) {
|
||||
throw std::runtime_error("setting '" + name + "' does not exist");
|
||||
}
|
||||
return found->second;
|
||||
}
|
||||
|
||||
bool SettingsHandler::has(const std::string& name) const {
|
||||
return map.find(name) != map.end();
|
||||
}
|
||||
|
||||
template <class T>
|
||||
static void set_numeric_value(T* setting, const dv::value& value) {
|
||||
using dv::value_type;
|
||||
|
||||
switch (value.getType()) {
|
||||
case value_type::integer:
|
||||
setting->set(value.asInteger());
|
||||
break;
|
||||
case value_type::number:
|
||||
setting->set(value.asNumber());
|
||||
break;
|
||||
case value_type::boolean:
|
||||
setting->set(value.asBoolean());
|
||||
break;
|
||||
default:
|
||||
throw std::runtime_error("type error, numeric value expected");
|
||||
}
|
||||
}
|
||||
|
||||
void SettingsHandler::setValue(
|
||||
const std::string& name, const dv::value& value
|
||||
) {
|
||||
auto found = map.find(name);
|
||||
if (found == map.end()) {
|
||||
throw std::runtime_error("setting '" + name + "' does not exist");
|
||||
}
|
||||
auto setting = found->second;
|
||||
if (auto number = dynamic_cast<NumberSetting*>(setting)) {
|
||||
set_numeric_value(number, value);
|
||||
} else if (auto integer = dynamic_cast<IntegerSetting*>(setting)) {
|
||||
set_numeric_value(integer, value);
|
||||
} else if (auto flag = dynamic_cast<FlagSetting*>(setting)) {
|
||||
set_numeric_value(flag, value);
|
||||
} else if (auto string = dynamic_cast<StringSetting*>(setting)) {
|
||||
using dv::value_type;
|
||||
|
||||
switch (value.getType()) {
|
||||
case value_type::integer:
|
||||
string->set(std::to_string(value.asInteger()));
|
||||
break;
|
||||
case value_type::number:
|
||||
string->set(std::to_string(value.asNumber()));
|
||||
break;
|
||||
case value_type::boolean:
|
||||
string->set(value.asBoolean() ? "true" : "false");
|
||||
break;
|
||||
case value_type::string:
|
||||
string->set(value.asString());
|
||||
break;
|
||||
default:
|
||||
throw std::runtime_error("not implemented for type");
|
||||
}
|
||||
} else {
|
||||
throw std::runtime_error(
|
||||
"type is not implement - setting '" + name + "'"
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<Section>& SettingsHandler::getSections() {
|
||||
return sections;
|
||||
}
|
||||
@@ -0,0 +1,32 @@
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
|
||||
#include "data/dv.hpp"
|
||||
|
||||
class Setting;
|
||||
struct EngineSettings;
|
||||
|
||||
struct Section {
|
||||
std::string name;
|
||||
std::vector<std::string> keys;
|
||||
};
|
||||
|
||||
class SettingsHandler {
|
||||
std::unordered_map<std::string, Setting*> map;
|
||||
std::vector<Section> sections;
|
||||
public:
|
||||
SettingsHandler(EngineSettings& settings);
|
||||
|
||||
dv::value getValue(const std::string& name) const;
|
||||
dv::value getDefault(const std::string& name) const;
|
||||
void setValue(const std::string& name, const dv::value& value);
|
||||
std::string toString(const std::string& name) const;
|
||||
Setting* getSetting(const std::string& name) const;
|
||||
bool has(const std::string& name) const;
|
||||
|
||||
std::vector<Section>& getSections();
|
||||
};
|
||||
@@ -0,0 +1,16 @@
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
#include <stdexcept>
|
||||
|
||||
namespace io {
|
||||
inline bool is_valid_name(std::string_view name) {
|
||||
static std::string illegalChars = "\\/%?!<>:; ";
|
||||
for (char c : illegalChars) {
|
||||
if (name.find(c) != std::string::npos) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return !name.empty();
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user