add 'projected' display mode support
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@@ -27,7 +27,8 @@ class TextsRenderer {
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const Camera& camera,
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const EngineSettings& settings,
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bool hudVisible,
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bool frontLayer
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bool frontLayer,
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bool projected
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);
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public:
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TextsRenderer(Batch3D& batch, const Assets& assets, const Frustum& frustum);
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