Merge branch 'dev' into generated-pcm-stream
This commit is contained in:
@@ -7,7 +7,9 @@
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#include "engine/Engine.hpp"
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#include "graphics/commons/Model.hpp"
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#include "graphics/core/Texture.hpp"
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#include "graphics/core/Atlas.hpp"
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#include "util/Buffer.hpp"
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#include "../usertypes/lua_type_canvas.hpp"
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using namespace scripting;
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@@ -64,8 +66,47 @@ static int l_parse_model(lua::State* L) {
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return 0;
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}
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static int l_to_canvas(lua::State* L) {
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auto& assets = *engine->getAssets();
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auto alias = lua::require_lstring(L, 1);
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size_t sep = alias.rfind(':');
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if (sep == std::string::npos) {
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auto texture = assets.getShared<Texture>(std::string(alias));
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if (texture != nullptr) {
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auto image = texture->readData();
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return lua::newuserdata<lua::LuaCanvas>(
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L, texture, std::move(image)
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);
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}
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return 0;
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}
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auto atlasName = alias.substr(0, sep);
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if (auto atlas = assets.get<Atlas>(std::string(atlasName))) {
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auto textureName = std::string(alias.substr(sep + 1));
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auto image = atlas->shareImageData();
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auto texture = atlas->shareTexture();
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if (auto region = atlas->getIf(textureName)) {
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UVRegion uvRegion = *region;
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int atlasWidth = static_cast<int>(image->getWidth());
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int atlasHeight = static_cast<int>(image->getHeight());
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int x = static_cast<int>(uvRegion.u1 * atlasWidth);
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int y = static_cast<int>(uvRegion.v1 * atlasHeight);
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int w = static_cast<int>(uvRegion.getWidth() * atlasWidth);
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int h = static_cast<int>(uvRegion.getHeight() * atlasHeight);
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return lua::newuserdata<lua::LuaCanvas>(
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L, std::move(texture), image->cropped(x, y, w, h), uvRegion
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);
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}
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}
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return 0;
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}
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const luaL_Reg assetslib[] = {
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{"load_texture", lua::wrap<l_load_texture>},
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{"parse_model", lua::wrap<l_parse_model>},
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{"to_canvas", lua::wrap<l_to_canvas>},
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{nullptr, nullptr}
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};
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@@ -58,7 +58,7 @@ DocumentNode get_document_node(lua::State* L, int idx) {
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static int l_menu_back(lua::State* L) {
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auto node = get_document_node(L);
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if (auto menu = dynamic_cast<Menu*>(node.node.get())) {
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menu->back();
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return lua::pushboolean(L, menu->back());
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}
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return 0;
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}
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@@ -11,14 +11,59 @@
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using namespace lua;
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LuaCanvas::LuaCanvas(
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std::shared_ptr<Texture> inTexture, std::shared_ptr<ImageData> inData
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std::shared_ptr<Texture> texture,
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std::shared_ptr<ImageData> data,
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UVRegion region
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)
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: mTexture(std::move(inTexture)), mData(std::move(inData)) {
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: texture(std::move(texture)),
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data(std::move(data)),
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region(std::move(region)) {
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}
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void LuaCanvas::update(int extrusion) {
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if (!hasTexture()) {
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return;
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}
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if (region.isFull()) {
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texture->reload(*data);
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} else {
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uint texWidth = texture->getWidth();
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uint texHeight = texture->getHeight();
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uint imgWidth = data->getWidth();
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uint imgHeight = data->getHeight();
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uint x = static_cast<uint>(region.u1 * texWidth);
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uint y = static_cast<uint>(region.v1 * texHeight);
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uint w = static_cast<uint>((region.u2 - region.u1) * texWidth);
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uint h = static_cast<uint>((region.v2 - region.v1) * texHeight);
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w = std::min<uint>(w, imgWidth);
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h = std::min<uint>(h, imgHeight);
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if (extrusion > 0) {
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auto extruded = std::make_unique<ImageData>(
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data->getFormat(),
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w + extrusion * 2,
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h + extrusion * 2
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);
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extruded->blit(*data, extrusion, extrusion);
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extruded->extrude(0, 0, w + extrusion * 2, h + extrusion * 2);
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texture->reloadPartial(
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*extruded,
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x - extrusion,
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y - extrusion,
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w + extrusion * 2,
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h + extrusion * 2
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);
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} else {
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texture->reloadPartial(*data, x, y, w, h);
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}
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}
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}
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void LuaCanvas::createTexture() {
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mTexture = Texture::from(mData.get());
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mTexture->setMipMapping(false, true);
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texture = Texture::from(data.get());
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texture->setMipMapping(false, true);
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}
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union RGBA {
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@@ -42,7 +87,7 @@ static RGBA* get_at(const ImageData& data, uint x, uint y) {
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static RGBA* get_at(State* L, uint x, uint y) {
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if (auto canvas = touserdata<LuaCanvas>(L, 1)) {
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return get_at(canvas->data(), x, y);
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return get_at(canvas->getData(), x, y);
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}
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return nullptr;
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}
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@@ -98,7 +143,7 @@ static LuaCanvas& require_canvas(State* L, int idx) {
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static int l_clear(State* L) {
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auto& canvas = require_canvas(L, 1);
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auto& image = canvas.data();
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auto& image = canvas.getData();
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ubyte* data = image.getData();
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RGBA rgba {};
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if (gettop(L) == 1) {
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@@ -123,7 +168,7 @@ static int l_line(State* L) {
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RGBA rgba = get_rgba(L, 6);
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if (auto canvas = touserdata<LuaCanvas>(L, 1)) {
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auto& image = canvas->data();
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auto& image = canvas->getData();
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image.drawLine(
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x1, y1, x2, y2, glm::ivec4 {rgba.r, rgba.g, rgba.b, rgba.a}
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);
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@@ -136,13 +181,13 @@ static int l_blit(State* L) {
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auto& src = require_canvas(L, 2);
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int dst_x = tointeger(L, 3);
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int dst_y = tointeger(L, 4);
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dst.data().blit(src.data(), dst_x, dst_y);
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dst.getData().blit(src.getData(), dst_x, dst_y);
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return 0;
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}
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static int l_set_data(State* L) {
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auto& canvas = require_canvas(L, 1);
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auto& image = canvas.data();
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auto& image = canvas.getData();
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auto data = image.getData();
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if (lua::isstring(L, 2)) {
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@@ -167,9 +212,7 @@ static int l_set_data(State* L) {
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static int l_update(State* L) {
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if (auto canvas = touserdata<LuaCanvas>(L, 1)) {
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if (canvas->hasTexture()) {
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canvas->texture().reload(canvas->data());
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}
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canvas->update();
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}
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return 0;
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}
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@@ -203,7 +246,7 @@ static int l_meta_index(State* L) {
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if (texture == nullptr) {
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return 0;
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}
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auto& data = texture->data();
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auto& data = texture->getData();
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if (isnumber(L, 2)) {
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if (auto pixel = get_at(data, static_cast<uint>(tointeger(L, 2)))) {
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return pushinteger(L, pixel->rgba);
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@@ -232,7 +275,7 @@ static int l_meta_newindex(State* L) {
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if (texture == nullptr) {
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return 0;
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}
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auto& data = texture->data();
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auto& data = texture->getData();
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if (isnumber(L, 2) && isnumber(L, 3)) {
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if (auto pixel = get_at(data, static_cast<uint>(tointeger(L, 2)))) {
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pixel->rgba = static_cast<uint>(tointeger(L, 3));
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@@ -1,6 +1,8 @@
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#pragma once
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#include "../lua_commons.hpp"
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#include "maths/UVRegion.hpp"
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#include "constants.hpp"
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class Texture;
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class ImageData;
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@@ -9,8 +11,9 @@ namespace lua {
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class LuaCanvas : public Userdata {
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public:
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explicit LuaCanvas(
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std::shared_ptr<Texture> inTexture,
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std::shared_ptr<ImageData> inData
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std::shared_ptr<Texture> texture,
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std::shared_ptr<ImageData> data,
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UVRegion region = UVRegion(0, 0, 1, 1)
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);
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~LuaCanvas() override = default;
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@@ -18,29 +21,32 @@ namespace lua {
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return TYPENAME;
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}
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[[nodiscard]] auto& texture() const {
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return *mTexture;
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[[nodiscard]] auto& getTexture() const {
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return *texture;
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}
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[[nodiscard]] auto& data() const {
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return *mData;
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[[nodiscard]] auto& getData() const {
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return *data;
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}
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[[nodiscard]] bool hasTexture() const {
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return mTexture != nullptr;
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return texture != nullptr;
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}
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auto shareTexture() const {
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return mTexture;
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return texture;
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}
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void update(int extrusion = ATLAS_EXTRUSION);
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void createTexture();
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static int createMetatable(lua::State*);
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inline static std::string TYPENAME = "Canvas";
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private:
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std::shared_ptr<Texture> mTexture; // nullable
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std::shared_ptr<ImageData> mData;
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std::shared_ptr<Texture> texture; // nullable
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std::shared_ptr<ImageData> data;
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UVRegion region;
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};
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static_assert(!std::is_abstract<LuaCanvas>());
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}
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