add on_chunk_present and on_chunk_remove events

This commit is contained in:
MihailRis
2025-01-12 05:41:42 +03:00
parent cfa6b5e578
commit 22c7cb8398
9 changed files with 65 additions and 9 deletions
+3
View File
@@ -12,6 +12,7 @@
#include "objects/Entities.hpp"
#include "voxels/blocks_agent.hpp"
#include "typedefs.hpp"
#include "world/LevelEvents.hpp"
#include "world/Level.hpp"
#include "world/World.hpp"
#include "Block.hpp"
@@ -125,6 +126,8 @@ std::shared_ptr<Chunk> GlobalChunks::create(int x, int z) {
chunk->flags.loadedLights = true;
}
chunk->blocksMetadata = regions.getBlocksData(chunk->x, chunk->z);
level.events->trigger(LevelEventType::CHUNK_PRESENT, chunk.get());
return chunk;
}