InventoryView::readXML

This commit is contained in:
MihailRis
2024-02-06 23:26:11 +03:00
parent 8dbbea7b6d
commit 23705e065e
4 changed files with 91 additions and 10 deletions
+43 -4
View File
@@ -89,13 +89,13 @@ void InventoryBuilder::addGrid(
auto builtSlot = slotLayout;
builtSlot.index = row * cols + col;
builtSlot.position = position;
view->addSlot(builtSlot);
add(builtSlot);
}
}
}
void InventoryBuilder::add(SlotLayout layout) {
view->addSlot(layout);
view->add(view->addSlot(layout), layout.position);
}
std::shared_ptr<InventoryView> InventoryBuilder::build() {
@@ -285,7 +285,7 @@ InventoryView::InventoryView(
InventoryView::~InventoryView() {}
void InventoryView::addSlot(SlotLayout layout) {
std::shared_ptr<SlotView> InventoryView::addSlot(SlotLayout layout) {
uint width = InventoryView::SLOT_SIZE;
uint height = InventoryView::SLOT_SIZE;
@@ -297,6 +297,7 @@ void InventoryView::addSlot(SlotLayout layout) {
if (coord.y + height > vsize.y) {
vsize.y = coord.y + height;
}
setSize(vsize);
auto slot = std::make_shared<SlotView>(
frontend, interaction, layout
@@ -304,8 +305,8 @@ void InventoryView::addSlot(SlotLayout layout) {
if (!layout.background) {
slot->setColor(glm::vec4());
}
add(slot, layout.position);
slots.push_back(slot.get());
return slot;
}
void InventoryView::bind(std::shared_ptr<Inventory> inventory) {
@@ -337,3 +338,41 @@ glm::vec2 InventoryView::getOrigin() const {
void InventoryView::setInventory(std::shared_ptr<Inventory> inventory) {
this->inventory = inventory;
}
#include "../coders/xml.h"
#include "gui/gui_xml.h"
std::shared_ptr<InventoryView> InventoryView::readXML(
LevelFrontend* frontend,
InventoryInteraction& interaction,
const std::string& src,
const std::string& file
) {
auto view = std::make_shared<InventoryView>(frontend, interaction);
gui::UiXmlReader reader;
reader.add("inventory", [=](gui::UiXmlReader& reader, xml::xmlelement element) {
reader.readUINode(reader, element, *view);
return view;
});
reader.add("slot", [=](gui::UiXmlReader& reader, xml::xmlelement element) {
int index = element->attr("index", "0").asInt();
bool itemSource = element->attr("item-source", "false").asBool();
SlotLayout layout(index, glm::vec2(), true, itemSource, nullptr, nullptr);
if (element->has("coord")) {
layout.position = element->attr("coord").asVec2();
}
auto slot = view->addSlot(layout);
reader.readUINode(reader, element, *slot);
return slot;
});
auto document = xml::parse(file, src);
auto root = document->getRoot();
if (root->getTag() != "inventory") {
throw std::runtime_error("'inventory' element expected");
}
reader.readXML(file, root);
return view;
}