add ENTITY_NONE, ENTITY_AUTO reserved entity id & update player.set_entity(...)

This commit is contained in:
MihailRis
2025-01-21 05:56:14 +03:00
parent f2101f6504
commit 23c66654a2
4 changed files with 7 additions and 4 deletions
+1 -1
View File
@@ -54,7 +54,7 @@ class Player : public Serializable {
bool infiniteItems = true;
bool instantDestruction = true;
bool loadingChunks = true;
entityid_t eid;
entityid_t eid = ENTITY_AUTO;
entityid_t selectedEid = 0;
glm::vec3 rotation {};