refactor: PVS-Studio warnings fixes
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@@ -61,7 +61,7 @@ class PlayerController {
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float stepsTimer = 0.0f;
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void onFootstep(const Hitbox& hitbox);
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void updateFootsteps(float delta);
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void processRightClick(Block* def, Block* target);
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void processRightClick(const Block& def, const Block& target);
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voxel* updateSelection(float maxDistance);
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public:
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