fix stars render

This commit is contained in:
MihailRis
2024-09-13 11:35:53 +03:00
parent 14affb72b6
commit 25c9c9a30a
3 changed files with 12 additions and 9 deletions
+1 -1
View File
@@ -52,7 +52,7 @@ public:
void xSprite(float w, float h, const UVRegion& uv, const glm::vec4 tint, bool shading=true);
void cube(const glm::vec3 coords, const glm::vec3 size, const UVRegion(&texfaces)[6], const glm::vec4 tint, bool shading=true);
void blockCube(const glm::vec3 size, const UVRegion(&texfaces)[6], const glm::vec4 tint, bool shading=true);
void point(glm::vec3 pos, glm::vec2 uv, glm::vec4 tint);
void vertex(glm::vec3 pos, glm::vec2 uv, glm::vec4 tint);
void point(glm::vec3 pos, glm::vec4 tint);
void flush() override;
void flushPoints();