add audio::InputDevice
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@@ -71,10 +71,17 @@ namespace audio {
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std::unique_ptr<Sound> createSound(
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std::shared_ptr<PCM> pcm, bool keepPCM
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) override;
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std::unique_ptr<Stream> openStream(
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std::shared_ptr<PCMStream> stream, bool keepSource
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) override;
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std::unique_ptr<InputDevice> openInputDevice(
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uint sampleRate, uint channels, uint bitsPerSample
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) override {
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return nullptr;
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}
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void setListener(
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glm::vec3 position, glm::vec3 velocity, glm::vec3 at, glm::vec3 up
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) override {
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