Minor refactor

This commit is contained in:
MihailRis
2023-11-16 03:14:02 +03:00
parent 9857d6e95a
commit 2768371a94
4 changed files with 15 additions and 14 deletions
+1 -1
View File
@@ -119,7 +119,7 @@ HudRenderer::HudRenderer(Engine* engine, Level* level) : level(level), assets(en
Button* button = new Button(L"Save and Quit to Menu", vec4(12.0f, 10.0f, 12.0f, 12.0f));
button->listenAction([this, engine](GUI*){
this->pauseMenu->visible(false);
engine->setScreen(new MenuScreen(engine));
engine->setScreen(shared_ptr<Screen>(new MenuScreen(engine)));
});
pauseMenu->add(shared_ptr<UINode>(button));
}
+2 -1
View File
@@ -46,7 +46,8 @@ MenuScreen::MenuScreen(Engine* engine_) : Screen(engine_) {
vec3 playerPosition = vec3(0, 64, 0);
Camera* camera = new Camera(playerPosition, radians(90.0f));
Player* player = new Player(playerPosition, 4.0f, camera);
engine->setScreen(new LevelScreen(engine, world->loadLevel(player, settings)));
auto screen = new LevelScreen(engine, world->loadLevel(player, settings));
engine->setScreen(shared_ptr<Screen>(screen));
});
panel->add(shared_ptr<UINode>(button));
}