rename voxel_engine.cpp to main.cpp
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@@ -0,0 +1,33 @@
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#include "engine.hpp"
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#include "files/engine_paths.hpp"
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#include "util/platform.hpp"
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#include "util/command_line.hpp"
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#include "debug/Logger.hpp"
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#include <stdexcept>
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static debug::Logger logger("main");
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int main(int argc, char** argv) {
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debug::Logger::init("latest.log");
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EnginePaths paths;
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if (!parse_cmdline(argc, argv, paths))
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return EXIT_SUCCESS;
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platform::configure_encoding();
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try {
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Engine(paths).mainloop();
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}
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catch (const initialize_error& err) {
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logger.error() << "could not to initialize engine\n" << err.what();
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}
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#ifdef NDEBUG
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catch (const std::exception& err) {
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logger.error() << "uncaught exception: " << err.what();
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debug::Logger::flush();
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throw;
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}
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#endif
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return EXIT_SUCCESS;
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}
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