Merge branch 'main' into entities

This commit is contained in:
MihailRis
2024-07-02 15:14:10 +03:00
+1
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@@ -169,6 +169,7 @@ void CameraControl::update(const PlayerInput& input, float delta, Chunks* chunks
tpCamera->dir = camera->dir; tpCamera->dir = camera->dir;
tpCamera->front = camera->front; tpCamera->front = camera->front;
} }
player->currentCamera->setFov(glm::radians(settings.fov.get()));
} }
PlayerController::PlayerController( PlayerController::PlayerController(