implement blocks data saving/loading

This commit is contained in:
MihailRis
2024-09-30 23:42:16 +03:00
parent e84c79839c
commit 28d746f371
11 changed files with 107 additions and 15 deletions
+4 -1
View File
@@ -18,6 +18,8 @@ class Inventory;
using chunk_inventories_map =
std::unordered_map<uint, std::shared_ptr<Inventory>>;
using BlocksMetadata = util::SmallHeap<uint16_t, uint8_t>;
class Chunk {
public:
int x, z;
@@ -32,12 +34,13 @@ public:
bool unsaved : 1;
bool loadedLights : 1;
bool entities : 1;
bool blocksData : 1;
} flags {};
/// @brief Block inventories map where key is index of block in voxels array
chunk_inventories_map inventories;
/// @brief Blocks metadata heap
util::SmallHeap<uint16_t, uint8_t> blocksMetadata;
BlocksMetadata blocksMetadata;
Chunk(int x, int z);