refactor a bit

This commit is contained in:
MihailRis
2025-07-14 00:02:29 +03:00
parent 5fdff1f8f6
commit 29021d1178
6 changed files with 14 additions and 6 deletions
+4 -2
View File
@@ -29,13 +29,15 @@ std::unique_ptr<Content> ContentBuilder::build() {
def.rt.id = blockDefsIndices.size();
def.rt.emissive = *reinterpret_cast<uint32_t*>(def.emission);
// TODO: refactor
def.defaults.rt.solid = def.defaults.model.type == BlockModelType::BLOCK;
if (def.variants) {
for (auto& variant : def.variants->variants) {
variant.rt.solid = variant.model.type == BlockModelType::BLOCK;
}
def.defaults = def.variants->variants.at(0);
} else {
def.defaults.rt.solid = def.defaults.model.type == BlockModelType::BLOCK;
}
const float EPSILON = 0.01f;
def.rt.solid = glm::i8vec3(def.hitboxes[0].size() + EPSILON) == def.size;
def.rt.extended = def.size.x > 1 || def.size.y > 1 || def.size.z > 1;