refactor blocks layers
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@@ -42,11 +42,11 @@ end
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function generate_heightmap(x, y, w, h, seed)
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-- blocks per dot
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-- 8 - linear interpolation is visible, but not so much (Minecraft)
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-- 8 - linear interpolation is visible, but not so much
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-- 4 - high quality, but slower
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-- 2 - you really don't need it
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-- 1 - please have mercy on your CPU
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local bpd = 8
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local bpd = 4
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local map = _generate_heightmap(
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math.floor(x/bpd), math.floor(y/bpd),
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math.floor(w/bpd)+1, math.floor(h/bpd)+1, seed, bpd)
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