'Assets', some refactor
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+6
-3
@@ -4,13 +4,16 @@
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# Add inputs and outputs from these tool invocations to the build variables
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CPP_SRCS += \
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../src/voxel_engine.cpp
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../src/voxel_engine.cpp \
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../src/Assets.cpp
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OBJS += \
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./src/voxel_engine.o
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./src/voxel_engine.o \
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./src/Assets.o
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CPP_DEPS += \
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./src/voxel_engine.d
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./src/voxel_engine.d \
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./src/Assets.d
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# Each subdirectory must supply rules for building sources it contributes
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