Minor refactor
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@@ -3,6 +3,7 @@
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#include "../typedefs.h"
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#include <glm/glm.hpp>
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#include <memory>
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class Viewport;
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class Shader;
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@@ -14,7 +15,7 @@ class ContentGfxCache;
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class BlocksPreview {
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Shader* shader;
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Atlas* atlas;
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Batch3D* batch;
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std::unique_ptr<Batch3D> batch;
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const ContentGfxCache* const cache;
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const Viewport* viewport;
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public:
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