fix: optimization: PVS-Studio warning V813
Passing large objects by const reference avoids unnecessary copying and enhances efficiency. Reported by: PVS-Studio Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
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@@ -52,7 +52,7 @@ InventoryBuilder::InventoryBuilder() {
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void InventoryBuilder::addGrid(
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int cols, int count,
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glm::vec2 pos,
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const glm::vec2 &pos,
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int padding,
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bool addpanel,
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const SlotLayout& slotLayout
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@@ -381,7 +381,7 @@ void InventoryView::setPos(glm::vec2 pos) {
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Container::setPos(pos - origin);
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}
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void InventoryView::setOrigin(glm::vec2 origin) {
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void InventoryView::setOrigin(const glm::vec2 &origin) {
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this->origin = origin;
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}
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