fix: optimization: PVS-Studio warning V813

Passing large objects by const reference avoids unnecessary copying and enhances efficiency.

Reported by: PVS-Studio
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
This commit is contained in:
Vyacheslav Ivanov
2024-08-02 05:35:55 +03:00
committed by Pugemon
parent 5b325ac2bc
commit 2c1103307f
42 changed files with 173 additions and 144 deletions
+2 -2
View File
@@ -205,11 +205,11 @@ void Window::clearDepth() {
glClear(GL_DEPTH_BUFFER_BIT);
}
void Window::setBgColor(glm::vec3 color) {
void Window::setBgColor(const glm::vec3 &color) {
glClearColor(color.r, color.g, color.b, 1.0f);
}
void Window::setBgColor(glm::vec4 color) {
void Window::setBgColor(const glm::vec4 &color) {
glClearColor(color.r, color.g, color.b, color.a);
}