scripting: on_interact (right click on block) callback
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@@ -21,6 +21,7 @@ namespace scripting {
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void random_update_block(const Block* block, int x, int y, int z);
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void on_block_placed(Player* player, const Block* block, int x, int y, int z);
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void on_block_broken(Player* player, const Block* block, int x, int y, int z);
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void on_block_interact(Player* player, const Block* block, int x, int y, int z);
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void load_block_script(std::string prefix, fs::path file, block_funcs_set* funcsset);
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void close();
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}
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