refactor src/objects/rigging

This commit is contained in:
MihailRis
2024-07-07 23:44:57 +03:00
parent 0d230f2449
commit 2c7b5de50a
4 changed files with 23 additions and 24 deletions
-1
View File
@@ -245,7 +245,6 @@ void Engine::loadAssets() {
Shader::preprocessor->setPaths(resPaths.get());
auto new_assets = std::make_unique<Assets>();
new_assets->addSetupFunc(assetload::assets_setup<rigging::RigConfig>);
AssetsLoader loader(new_assets.get(), resPaths.get());
AssetsLoader::addDefaults(loader, content.get());