feat: players interpolation & add hud.set_allow_pause(...)
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@@ -113,6 +113,8 @@ class Hud : public util::ObjectsKeeper {
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bool showContentPanel = true;
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/// @brief Provide cheat controllers to the debug panel
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bool allowDebugCheats = true;
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/// @brief Allow actual pause
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bool allowPause = true;
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bool debug = false;
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/// @brief UI element will be dynamicly positioned near to inventory or in screen center
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std::shared_ptr<gui::UINode> secondUI;
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@@ -206,6 +208,8 @@ public:
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void setDebugCheats(bool flag);
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void setAllowPause(bool flag);
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static bool showGeneratorMinimap;
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/// @brief Runtime updating debug visualization texture
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