feat: players interpolation & add hud.set_allow_pause(...)

This commit is contained in:
MihailRis
2025-01-17 01:44:46 +03:00
parent 036e13a2ca
commit 2fa71b3bf0
25 changed files with 232 additions and 41 deletions
+1
View File
@@ -73,6 +73,7 @@ void LevelController::update(float delta, bool pause) {
if (player->isSuspended()) {
continue;
}
player->rotationInterpolation.updateTimer(delta);
player->updateEntity();
glm::vec3 position = player->getPosition();
player->chunks->configure(