update VEC3 structure

This commit is contained in:
MihailRis
2024-10-24 20:15:59 +03:00
parent 39d9f269fa
commit 30725c80c7
4 changed files with 25 additions and 25 deletions
+8 -4
View File
@@ -181,8 +181,7 @@ assetload::postfunc assetload::sound(
if (!fs::exists(variantFile)) {
break;
}
baseSound->variants.emplace_back(audio::load_sound(variantFile, keepPCM)
);
baseSound->variants.emplace_back(audio::load_sound(variantFile, keepPCM));
}
auto sound = baseSound.release();
@@ -191,8 +190,13 @@ assetload::postfunc assetload::sound(
};
}
assetload::postfunc assetload::
model(AssetsLoader* loader, const ResPaths* paths, const std::string& file, const std::string& name, const std::shared_ptr<AssetCfg>&) {
assetload::postfunc assetload::model(
AssetsLoader* loader,
const ResPaths* paths,
const std::string& file,
const std::string& name,
const std::shared_ptr<AssetCfg>&
) {
auto path = paths->find(file + ".obj");
auto text = files::read_string(path);
try {