refactor shaders

This commit is contained in:
MihailRis
2025-05-09 23:51:34 +03:00
parent 36e5ff2472
commit 30a0b81680
9 changed files with 128 additions and 88 deletions
+2 -2
View File
@@ -3,11 +3,11 @@ layout (location = 0) out vec4 f_color;
layout (location = 1) out vec4 f_position;
layout (location = 2) out vec4 f_normal;
uniform samplerCube u_cubemap;
uniform samplerCube u_skybox;
void main(){
vec3 dir = normalize(v_coord);
f_position = vec4(0.0, 0.0, 0.0, 0.0);
f_normal = vec4(0.0);
f_color = texture(u_cubemap, dir);
f_color = texture(u_skybox, dir);
}