lua: world.get_total_time + set_block_user_bits fix
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@@ -102,7 +102,11 @@ bool ChunksController::loadVisible(){
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chunks->putChunk(chunk);
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if (!chunk->isLoaded()) {
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generator->generate(chunk->voxels, chunk->x, chunk->z, level->world->seed);
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generator->generate(
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chunk->voxels,
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chunk->x, chunk->z,
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level->world->getSeed()
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);
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chunk->setUnsaved(true);
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}
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