add actual lights

This commit is contained in:
MihailRis
2024-06-20 21:18:40 +03:00
parent 3d2deaf369
commit 3235740333
3 changed files with 33 additions and 20 deletions
+6 -6
View File
@@ -44,12 +44,12 @@
bool WorldRenderer::showChunkBorders = false;
WorldRenderer::WorldRenderer(Engine* engine, LevelFrontend* frontend, Player* player)
: engine(engine),
level(frontend->getLevel()),
player(player),
frustumCulling(std::make_unique<Frustum>()),
lineBatch(std::make_unique<LineBatch>()),
modelBatch(std::make_unique<ModelBatch>(1000))
: engine(engine),
level(frontend->getLevel()),
player(player),
frustumCulling(std::make_unique<Frustum>()),
lineBatch(std::make_unique<LineBatch>()),
modelBatch(std::make_unique<ModelBatch>(1000, level->chunks.get()))
{
renderer = std::make_unique<ChunksRenderer>(
level,