feat: variants in block json

This commit is contained in:
MihailRis
2025-07-13 22:17:43 +03:00
parent 5478d121f0
commit 325f0b1f02
3 changed files with 20 additions and 5 deletions
+16
View File
@@ -117,6 +117,22 @@ template<> void ContentUnitLoader<Block>::loadUnit(
load_variant(def.defaults, root, name);
if (root.has("state-based")) {
const auto& stateBased = root["state-based"];
if (stateBased.has("variants")) {
const auto& variants = stateBased["variants"];
def.variants = std::make_unique<Variants>();
for (int i = 0; i < variants.size(); i++) {
Variant variant = def.defaults;
load_variant(variant, variants[i], name);
def.variants->variants.push_back(variant);
}
while (def.variants->variants.size() < BLOCK_MAX_VARIANTS) {
def.variants->variants.push_back(def.defaults);
}
}
}
root.at("material").get(def.material);
// rotation profile