fixes
This commit is contained in:
@@ -50,8 +50,8 @@ MenuScreen::MenuScreen(Engine* engine_) : Screen(engine_) {
|
||||
menu->set("main");
|
||||
|
||||
uicamera.reset(new Camera(glm::vec3(), Window::height));
|
||||
uicamera->perspective = false;
|
||||
uicamera->flipped = true;
|
||||
uicamera->perspective = false;
|
||||
uicamera->flipped = true;
|
||||
}
|
||||
|
||||
MenuScreen::~MenuScreen() {
|
||||
@@ -65,9 +65,9 @@ void MenuScreen::draw(float delta) {
|
||||
Window::setBgColor(glm::vec3(0.2f));
|
||||
|
||||
uicamera->setFov(Window::height);
|
||||
Shader* uishader = engine->getAssets()->getShader("ui");
|
||||
uishader->use();
|
||||
uishader->uniformMatrix("u_projview", uicamera->getProjView());
|
||||
Shader* uishader = engine->getAssets()->getShader("ui");
|
||||
uishader->use();
|
||||
uishader->uniformMatrix("u_projview", uicamera->getProjView());
|
||||
|
||||
uint width = Window::width;
|
||||
uint height = Window::height;
|
||||
@@ -99,9 +99,9 @@ LevelScreen::LevelScreen(Engine* engine, Level* level)
|
||||
}
|
||||
|
||||
LevelScreen::~LevelScreen() {
|
||||
std::cout << "-- writing world" << std::endl;
|
||||
std::cout << "-- writing world" << std::endl;
|
||||
auto world = level->getWorld();
|
||||
world->write(level.get());
|
||||
world->write(level.get());
|
||||
}
|
||||
|
||||
void LevelScreen::updateHotkeys() {
|
||||
|
||||
Reference in New Issue
Block a user