fixes
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@@ -313,6 +313,7 @@ void HudRenderer::update(bool visible) {
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auto player = level->player;
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auto menu = gui->getMenu();
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debugPanel->visible(player->debug && visible);
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menu->visible(pause);
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if (!visible && inventoryOpen) {
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@@ -393,7 +394,6 @@ void HudRenderer::draw(const GfxContext& ctx){
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const uint height = viewport.getHeight();
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Player* player = level->player;
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debugPanel->visible(player->debug);
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uicamera->setFov(height);
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@@ -316,7 +316,6 @@ void create_new_world_panel(Engine* engine, PagesControl* menu) {
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L": "+util::str2wstr_utf8(error.what()));
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return;
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}
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fs::create_directories(folder);
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Level* level = World::create(
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nameutf8, folder, seed,
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@@ -478,6 +477,9 @@ void create_pause_panel(Engine* engine, PagesControl* menu) {
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panel->add(guiutil::gotoButton(L"Settings", "settings", menu));
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panel->add(create_button(L"Save and Quit to Menu", vec4(10.f), vec4(1), [=](GUI*){
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// save world and destroy LevelScreen
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engine->setScreen(nullptr);
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// create and go to menu screen
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engine->setScreen(std::make_shared<MenuScreen>(engine));
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}));
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}
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