refactor: add ContentControl class

This commit is contained in:
MihailRis
2025-04-02 15:01:24 +03:00
parent 7262119f5b
commit 331734792d
21 changed files with 324 additions and 246 deletions
+7 -7
View File
@@ -15,49 +15,49 @@ struct AssetCfg;
namespace assetload {
postfunc texture(
AssetsLoader*,
const ResPaths* paths,
const ResPaths& paths,
const std::string& filename,
const std::string& name,
const std::shared_ptr<AssetCfg>& settings
);
postfunc shader(
AssetsLoader*,
const ResPaths* paths,
const ResPaths& paths,
const std::string& filename,
const std::string& name,
const std::shared_ptr<AssetCfg>& settings
);
postfunc atlas(
AssetsLoader*,
const ResPaths* paths,
const ResPaths& paths,
const std::string& directory,
const std::string& name,
const std::shared_ptr<AssetCfg>& settings
);
postfunc font(
AssetsLoader*,
const ResPaths* paths,
const ResPaths& paths,
const std::string& filename,
const std::string& name,
const std::shared_ptr<AssetCfg>& settings
);
postfunc layout(
AssetsLoader*,
const ResPaths* paths,
const ResPaths& paths,
const std::string& file,
const std::string& name,
const std::shared_ptr<AssetCfg>& settings
);
postfunc sound(
AssetsLoader*,
const ResPaths* paths,
const ResPaths& paths,
const std::string& file,
const std::string& name,
const std::shared_ptr<AssetCfg>& settings
);
postfunc model(
AssetsLoader*,
const ResPaths* paths,
const ResPaths& paths,
const std::string& file,
const std::string& name,
const std::shared_ptr<AssetCfg>& settings