add 'reason' argument to debug.pause
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@@ -268,11 +268,17 @@ static dv::value create_stack_trace(lua::State* L, int initFrame = 2) {
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static int l_debug_pause(lua::State* L) {
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if (auto server = engine->getDebuggingServer()) {
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std::string reason;
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std::string message;
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if (lua::isstring(L, 1)) {
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message = lua::tolstring(L, 1);
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reason = lua::tolstring(L, 1);
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}
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server->pause(std::move(message), create_stack_trace(L));
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if (lua::isstring(L, 2)) {
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message = lua::tolstring(L, 2);
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}
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server->pause(
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std::move(reason), std::move(message), create_stack_trace(L)
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);
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}
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return 0;
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}
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