PCMStream, msvc build fix, sound is an asset now
This commit is contained in:
@@ -24,7 +24,7 @@ void AssetsLoader::addLoader(int tag, aloader_func func) {
|
||||
loaders[tag] = func;
|
||||
}
|
||||
|
||||
void AssetsLoader::add(int tag, const std::string filename, const std::string alias, std::shared_ptr<void> settings) {
|
||||
void AssetsLoader::add(int tag, const std::string filename, const std::string alias, std::shared_ptr<AssetCfg> settings) {
|
||||
entries.push(aloader_entry{ tag, filename, alias, settings});
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user