migrate from dynamic::Value to dv::value & total erase namespace 'dynamic'

This commit is contained in:
MihailRis
2024-09-18 23:31:18 +03:00
parent d3ba4b2e3e
commit 34d2e6d400
69 changed files with 1247 additions and 2248 deletions
+1 -2
View File
@@ -8,7 +8,6 @@
#include <mutex>
#include <unordered_map>
#include "data/dynamic_fwd.hpp"
#include "typedefs.hpp"
#include "util/BufferPool.hpp"
#include "voxels/Chunk.hpp"
@@ -198,7 +197,7 @@ public:
std::unique_ptr<ubyte[]> getChunk(int x, int z);
std::unique_ptr<light_t[]> getLights(int x, int z);
chunk_inventories_map fetchInventories(int x, int z);
dynamic::Map_sptr fetchEntities(int x, int z);
dv::value fetchEntities(int x, int z);
void processRegionVoxels(int x, int z, const regionproc& func);