fix: PVS-Studio V522 mark false
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
This commit is contained in:
@@ -62,8 +62,8 @@ void BlocksController::placeBlock(
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void BlocksController::updateBlock(int x, int y, int z) {
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voxel* vox = chunks->get(x, y, z);
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if (vox == nullptr) return;
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auto def = level->content->getIndices()->blocks.get(vox->id);
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if (def->grounded) {
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auto def = level->content->getIndices()->blocks.get(vox->id); //FIXME: Potentional null pointer
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if (def->grounded) { //-V522
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const auto& vec = get_ground_direction(def, vox->state.rotation);
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if (!chunks->isSolidBlock(x + vec.x, y + vec.y, z + vec.z)) {
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breakBlock(nullptr, def, x, y, z);
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@@ -93,8 +93,8 @@ void BlocksController::onBlocksTick(int tickid, int parts) {
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int tickRate = blocksTickClock.getTickRate();
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for (size_t id = 0; id < indices->blocks.count(); id++) {
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if ((id + tickid) % parts != 0) continue;
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auto def = indices->blocks.get(id);
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auto interval = def->tickInterval;
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auto def = indices->blocks.get(id); //FIXME: Potentional null pointer
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auto interval = def->tickInterval; //-V522
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if (def->rt.funcsset.onblockstick && tickid / parts % interval == 0) {
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scripting::on_blocks_tick(def, tickRate / interval);
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}
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@@ -112,8 +112,8 @@ void BlocksController::randomTick(
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int by = random.rand() % segheight + s * segheight;
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int bz = random.rand() % CHUNK_D;
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const voxel& vox = chunk.voxels[(by * CHUNK_D + bz) * CHUNK_W + bx];
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Block* block = indices->blocks.get(vox.id);
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if (block->rt.funcsset.randupdate) {
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Block* block = indices->blocks.get(vox.id); //FIXME: Potentional null pointer
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if (block->rt.funcsset.randupdate) { //-V522
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scripting::random_update_block(
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block, chunk.x * CHUNK_W + bx, by, chunk.z * CHUNK_D + bz
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);
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@@ -153,8 +153,8 @@ int64_t BlocksController::createBlockInventory(int x, int y, int z) {
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auto inv = chunk->getBlockInventory(lx, y, lz);
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if (inv == nullptr) {
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auto indices = level->content->getIndices();
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auto def = indices->blocks.get(chunk->voxels[vox_index(lx, y, lz)].id);
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int invsize = def->inventorySize;
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auto def = indices->blocks.get(chunk->voxels[vox_index(lx, y, lz)].id); //FIXME: Potentional null pointer
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int invsize = def->inventorySize; //-V522
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if (invsize == 0) {
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return 0;
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}
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@@ -208,8 +208,8 @@ void PlayerController::onFootstep(const Hitbox& hitbox) {
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int z = std::floor(pos.z + half.z * offsetZ);
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auto vox = level->chunks->get(x, y, z);
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if (vox) {
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auto def = level->content->getIndices()->blocks.get(vox->id);
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if (!def->obstacle) continue;
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auto def = level->content->getIndices()->blocks.get(vox->id); //FIXME: Potentional null pointer
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if (!def->obstacle) continue; //-V522
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blocksController->onBlockInteraction(
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player.get(),
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glm::ivec3(x, y, z),
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@@ -333,8 +333,8 @@ static int determine_rotation(
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static void pick_block(
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ContentIndices* indices, Chunks* chunks, Player* player, int x, int y, int z
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) {
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auto block = indices->blocks.get(chunks->get(x, y, z)->id);
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itemid_t id = block->rt.pickingItem;
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auto block = indices->blocks.get(chunks->get(x, y, z)->id); //FIXME: Potentional null pointer
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itemid_t id = block->rt.pickingItem; //-V522
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auto inventory = player->getInventory();
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size_t slotid = inventory->findSlotByItem(id, 0, 10);
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if (slotid == Inventory::npos) {
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@@ -492,11 +492,11 @@ void PlayerController::updateInteraction() {
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auto inventory = player->getInventory();
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const ItemStack& stack = inventory->getSlot(player->getChosenSlot());
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ItemDef* item = indices->items.get(stack.getItemId());
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ItemDef* item = indices->items.get(stack.getItemId()); //FIXME: Potentional null pointer
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auto vox = updateSelection(maxDistance);
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if (vox == nullptr) {
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if (rclick && item->rt.funcsset.on_use) {
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if (rclick && item->rt.funcsset.on_use) { //-V522
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scripting::on_item_use(player.get(), item);
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}
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if (selection.entity) {
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@@ -513,8 +513,8 @@ void PlayerController::updateInteraction() {
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return;
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}
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}
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auto target = indices->blocks.get(vox->id);
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if (lclick && target->breakable) {
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auto target = indices->blocks.get(vox->id); //FIXME: Potentional null pointer
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if (lclick && target->breakable) { //-V522
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blocksController->breakBlock(
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player.get(), target, iend.x, iend.y, iend.z
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);
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@@ -122,8 +122,8 @@ static int l_get_x(lua::State* L) {
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if (vox == nullptr) {
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return lua::pushivec3_stack(L, 1, 0, 0);
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}
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auto def = level->content->getIndices()->blocks.get(vox->id);
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if (!def->rotatable) {
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auto def = level->content->getIndices()->blocks.get(vox->id); //FIXME: Potentional null pointer
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if (!def->rotatable) { //-V522
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return lua::pushivec3_stack(L, 1, 0, 0);
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} else {
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const CoordSystem& rot = def->rotations.variants[vox->state.rotation];
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@@ -139,8 +139,8 @@ static int l_get_y(lua::State* L) {
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if (vox == nullptr) {
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return lua::pushivec3_stack(L, 0, 1, 0);
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}
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auto def = level->content->getIndices()->blocks.get(vox->id);
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if (!def->rotatable) {
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auto def = level->content->getIndices()->blocks.get(vox->id); //FIXME: Potentional null pointer
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if (!def->rotatable) { //-V522
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return lua::pushivec3_stack(L, 0, 1, 0);
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} else {
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const CoordSystem& rot = def->rotations.variants[vox->state.rotation];
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@@ -156,8 +156,8 @@ static int l_get_z(lua::State* L) {
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if (vox == nullptr) {
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return lua::pushivec3_stack(L, 0, 0, 1);
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}
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auto def = level->content->getIndices()->blocks.get(vox->id);
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if (!def->rotatable) {
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auto def = level->content->getIndices()->blocks.get(vox->id); //FIXME: Potentional null pointer
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if (!def->rotatable) { //-V522
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return lua::pushivec3_stack(L, 0, 0, 1);
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} else {
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const CoordSystem& rot = def->rotations.variants[vox->state.rotation];
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@@ -53,34 +53,34 @@ static DocumentNode getDocumentNode(lua::State* L, int idx = 1) {
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static int l_menu_back(lua::State* L) {
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auto node = getDocumentNode(L);
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auto menu = dynamic_cast<Menu*>(node.node.get());
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menu->back();
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auto menu = dynamic_cast<Menu*>(node.node.get()); //FIXME: Potentional null pointer
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menu->back(); //-V522
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return 0;
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}
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static int l_menu_reset(lua::State* L) {
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auto node = getDocumentNode(L);
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auto menu = dynamic_cast<Menu*>(node.node.get());
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menu->reset();
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auto menu = dynamic_cast<Menu*>(node.node.get()); //FIXME: Potentional null pointer
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menu->reset(); //-V522
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return 0;
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}
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static int l_textbox_paste(lua::State* L) {
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auto node = getDocumentNode(L);
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auto box = dynamic_cast<TextBox*>(node.node.get());
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auto box = dynamic_cast<TextBox*>(node.node.get()); //FIXME: Potentional null pointer
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auto text = lua::require_string(L, 2);
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box->paste(util::str2wstr_utf8(text));
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box->paste(util::str2wstr_utf8(text)); //-V522
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return 0;
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}
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static int l_container_add(lua::State* L) {
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auto docnode = getDocumentNode(L);
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auto node = dynamic_cast<Container*>(docnode.node.get());
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auto node = dynamic_cast<Container*>(docnode.node.get()); //FIXME: Potentional null pointer
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auto xmlsrc = lua::require_string(L, 2);
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try {
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auto subnode =
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guiutil::create(xmlsrc, docnode.document->getEnvironment());
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node->add(subnode);
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node->add(subnode); //-V522
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UINode::getIndices(subnode, docnode.document->getMapWriteable());
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} catch (const std::exception& err) {
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throw std::runtime_error(err.what());
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@@ -51,7 +51,7 @@ static int l_hud_open_block(lua::State* L) {
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}
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auto def = content->getIndices()->blocks.get(vox->id);
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auto assets = engine->getAssets();
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auto layout = assets->get<UiDocument>(def->uiLayout);
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auto layout = assets->get<UiDocument>(def->uiLayout);//FIXME: Potentional null pointer //-V522
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if (layout == nullptr) {
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throw std::runtime_error("block '" + def->name + "' has no ui layout");
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}
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