Added screenshot feature (F2 key)
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@@ -15,7 +15,7 @@ struct DisplaySettings {
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/* GLFW swap interval value, 0 - unlimited fps, 1 - vsync*/
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int swapInterval = 1;
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/* Window title */
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const char* title = "VoxelEngine-Cpp v0.13";
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const char* title = "VoxelEngine-Cpp v0.14";
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};
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struct ChunksSettings {
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