minor refactor + Block.uiLayout
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@@ -0,0 +1,304 @@
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#include "containers.h"
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#include <stdexcept>
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#include <algorithm>
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#include "../../window/Window.h"
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#include "../../assets/Assets.h"
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#include "../../graphics/Batch2D.h"
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#include "../../graphics/GfxContext.h"
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using namespace gui;
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Container::Container(glm::vec2 coord, glm::vec2 size) : UINode(coord, size) {
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actualLength = size.y;
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setColor(glm::vec4());
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}
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std::shared_ptr<UINode> Container::getAt(glm::vec2 pos, std::shared_ptr<UINode> self) {
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if (!interactive) {
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return nullptr;
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}
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if (!isInside(pos)) return nullptr;
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for (int i = nodes.size()-1; i >= 0; i--) {
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auto& node = nodes[i];
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if (!node->isVisible())
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continue;
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auto hover = node->getAt(pos, node);
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if (hover != nullptr) {
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return hover;
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}
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}
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return UINode::getAt(pos, self);
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}
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void Container::act(float delta) {
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for (IntervalEvent& event : intervalEvents) {
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event.timer += delta;
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if (event.timer > event.interval) {
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event.callback();
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event.timer = fmod(event.timer, event.interval);
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if (event.repeat > 0) {
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event.repeat--;
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}
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}
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}
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intervalEvents.erase(std::remove_if(
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intervalEvents.begin(), intervalEvents.end(),
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[](const IntervalEvent& event) {
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return event.repeat == 0;
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}
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), intervalEvents.end());
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for (auto node : nodes) {
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if (node->isVisible()) {
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node->act(delta);
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}
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}
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}
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void Container::scrolled(int value) {
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int diff = (actualLength-getSize().y);
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if (diff > 0 && scrollable) {
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scroll += value * 40;
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if (scroll > 0)
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scroll = 0;
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if (-scroll > diff) {
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scroll = -diff;
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}
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} else if (parent) {
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parent->scrolled(value);
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}
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}
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void Container::setScrollable(bool flag) {
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scrollable = flag;
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}
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void Container::draw(const GfxContext* pctx, Assets* assets) {
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glm::vec2 coord = calcCoord();
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glm::vec2 size = getSize();
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drawBackground(pctx, assets);
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auto batch = pctx->getBatch2D();
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batch->texture(nullptr);
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batch->render();
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{
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GfxContext ctx = pctx->sub();
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ctx.scissors(glm::vec4(coord.x, coord.y, size.x, size.y));
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for (auto node : nodes) {
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if (node->isVisible())
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node->draw(pctx, assets);
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}
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batch->render();
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}
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}
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void Container::drawBackground(const GfxContext* pctx, Assets* assets) {
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if (color.a <= 0.0f)
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return;
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glm::vec2 coord = calcCoord();
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auto batch = pctx->getBatch2D();
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batch->texture(nullptr);
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batch->color = color;
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batch->rect(coord.x, coord.y, size.x, size.y);
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}
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void Container::addBack(std::shared_ptr<UINode> node) {
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nodes.insert(nodes.begin(), node);
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node->setParent(this);
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refresh();
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}
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void Container::add(std::shared_ptr<UINode> node) {
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nodes.push_back(node);
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node->setParent(this);
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node->reposition();
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refresh();
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}
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void Container::add(std::shared_ptr<UINode> node, glm::vec2 coord) {
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node->setCoord(coord);
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add(node);
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}
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void Container::remove(std::shared_ptr<UINode> selected) {
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selected->setParent(nullptr);
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nodes.erase(std::remove_if(nodes.begin(), nodes.end(),
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[selected](const std::shared_ptr<UINode> node) {
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return node == selected;
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}
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), nodes.end());
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refresh();
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}
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void Container::listenInterval(float interval, ontimeout callback, int repeat) {
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intervalEvents.push_back({callback, interval, 0.0f, repeat});
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}
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void Container::setSize(glm::vec2 size) {
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if (size == getSize()) {
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refresh();
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return;
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}
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UINode::setSize(size);
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refresh();
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for (auto& node : nodes) {
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node->reposition();
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}
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}
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void Container::refresh() {
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std::stable_sort(nodes.begin(), nodes.end(), [](const auto& a, const auto& b) {
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return a->getZIndex() < b->getZIndex();
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});
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}
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const std::vector<std::shared_ptr<UINode>>& Container::getNodes() const {
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return nodes;
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}
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Panel::Panel(glm::vec2 size, glm::vec4 padding, float interval)
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: Container(glm::vec2(), size),
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padding(padding),
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interval(interval) {
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setColor(glm::vec4(0.0f, 0.0f, 0.0f, 0.75f));
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}
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Panel::~Panel() {
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}
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void Panel::setMaxLength(int value) {
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maxLength = value;
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}
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int Panel::getMaxLength() const {
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return maxLength;
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}
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void Panel::setPadding(glm::vec4 padding) {
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this->padding = padding;
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refresh();
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}
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glm::vec4 Panel::getPadding() const {
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return padding;
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}
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void Panel::cropToContent() {
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if (maxLength > 0.0f) {
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setSize(glm::vec2(getSize().x, glm::min(maxLength, actualLength)));
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} else {
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setSize(glm::vec2(getSize().x, actualLength));
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}
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}
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void Panel::add(std::shared_ptr<UINode> node) {
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Container::add(node);
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refresh();
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cropToContent();
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}
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void Panel::refresh() {
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UINode::refresh();
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float x = padding.x;
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float y = padding.y;
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glm::vec2 size = getSize();
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if (orientation == Orientation::vertical) {
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float maxw = size.x;
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for (auto& node : nodes) {
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glm::vec2 nodesize = node->getSize();
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const glm::vec4 margin = node->getMargin();
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y += margin.y;
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float ex = x + margin.x;
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node->setCoord(glm::vec2(ex, y));
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y += nodesize.y + margin.w + interval;
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float width = size.x - padding.x - padding.z - margin.x - margin.z;
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if (node->isResizing()) {
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node->setSize(glm::vec2(width, nodesize.y));
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}
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node->refresh();
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maxw = fmax(maxw, ex+node->getSize().x+margin.z+padding.z);
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}
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actualLength = y + padding.w;
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} else {
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float maxh = size.y;
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for (auto& node : nodes) {
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glm::vec2 nodesize = node->getSize();
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const glm::vec4 margin = node->getMargin();
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x += margin.x;
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node->setCoord(glm::vec2(x, y+margin.y));
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x += nodesize.x + margin.z + interval;
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node->refresh();
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maxh = fmax(maxh, y+margin.y+node->getSize().y+margin.w+padding.w);
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}
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actualLength = size.y;
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}
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}
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void Panel::setOrientation(Orientation orientation) {
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this->orientation = orientation;
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}
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Orientation Panel::getOrientation() const {
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return orientation;
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}
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PagesControl::PagesControl() : Container(glm::vec2(), glm::vec2(1)){
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}
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bool PagesControl::has(std::string name) {
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return pages.find(name) != pages.end();
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}
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void PagesControl::addPage(std::string name, std::shared_ptr<UINode> panel) {
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pages[name] = Page{panel};
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}
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void PagesControl::setPage(std::string name, bool history) {
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auto found = pages.find(name);
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if (found == pages.end()) {
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throw std::runtime_error("no page found");
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}
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if (current.panel) {
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Container::remove(current.panel);
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}
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if (history) {
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pageStack.push(curname);
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}
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curname = name;
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current = found->second;
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Container::add(current.panel);
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setSize(current.panel->getSize());
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}
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void PagesControl::back() {
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if (pageStack.empty())
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return;
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std::string name = pageStack.top();
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pageStack.pop();
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setPage(name, false);
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}
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Page& PagesControl::getCurrent() {
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return current;
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}
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void PagesControl::clearHistory() {
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pageStack = std::stack<std::string>();
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}
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void PagesControl::reset() {
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clearHistory();
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if (current.panel) {
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curname = "";
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Container::remove(current.panel);
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current = Page{nullptr};
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}
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}
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