rename generator/Structure to generator/VoxelStructure

This commit is contained in:
MihailRis
2024-09-12 11:01:19 +03:00
parent 8516cf4f7f
commit 390a16ace1
4 changed files with 14 additions and 13 deletions
+2 -2
View File
@@ -4,7 +4,7 @@
#include "files/util.hpp"
#include "coders/binary_json.hpp"
#include "world/Level.hpp"
#include "world/generator/Structure.hpp"
#include "world/generator/VoxelStructure.hpp"
using namespace scripting;
@@ -17,7 +17,7 @@ static int l_save_structure(lua::State* L) {
}
bool saveEntities = lua::toboolean(L, 4);
auto structure = Structure::create(level, pointA, pointB, saveEntities);
auto structure = VoxelStructure::create(level, pointA, pointB, saveEntities);
auto map = structure->serialize();
auto bytes = json::to_binary(map.get());