disable mip-mapping for canvas texture

This commit is contained in:
MihailRis
2025-03-17 04:12:56 +03:00
parent 5b49c72d12
commit 3a203bd4b0
6 changed files with 14 additions and 7 deletions
@@ -114,7 +114,7 @@ void PrecipitationRenderer::render(
batch->begin();
auto& texture = assets.require<Texture>(weather.fall.texture);
texture.setMipMapping(false);
texture.setMipMapping(false, true);
batch->setTexture(&texture, {});
const struct {