Remove unnecessary glew includes.
Remove copyright from Mesh.cpp Add default initializers for VertexAttribute
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@@ -8,9 +8,9 @@
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/// @brief Vertex attribute info
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struct VertexAttribute {
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uint32_t type;
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bool normalized;
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ubyte count;
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uint32_t type = 0;
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bool normalized = false;
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ubyte count = 0;
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[[nodiscard]] uint32_t size() const {
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